Dwarf
Dwarves are short and hardy humanoids with a reputation as determined and skilled workers. While they originally came from massive underground fortresses in the mountains, most dwarves now live in urban areas alongside members of all races.
Physical Description
Dwarves are shorter than humans, and usually stand around 4 feet tall. Dwarves are stouter and denser than their frames might suggest, so they weigh about the same as humans and have similar physical strength. Male and female dwarves have similar builds, with no significant gender difference in weight or height. Dwarves live about twice as long as humans, usually 120-150 years. They have the typical range of skin and hair colors, though both male and female dwarves grow long facial hair. Most dwarves braid their beards into long, intricate patterns, often incorporating metal jewlery or rings.
Dwarves in Society
Dwarves have a reputation as skilled workers, especially in mining, smithing, constructing, cooking, and jewelry. In most cities, the best and most experienced crafters around will all be dwarves. This might come from their cultural work ethic, or perhaps their longer lifespan means they can spend more time perfecting their skills. Every town and city need as many skilled crafters, workers, and merchants as possible, so dwarves are welcomed with open arms in most areas.
Many dwarves live in tight-knit clans. Dwarves in the same clan protect and support one another. Adult dwarves teach the children of their clan, passing on their professional skills to the next generation. Most marriages are between dwarves of the same clan, so two dwarves in the same clan are more likely than not related to one another through some distant chain of ancestors. Dwarven clans often construct new neighborhoods to live in, so many large cities will have dwarven quarters with amazing architecture and a large population of dwarves.
Character Stats
- Attributes
- +0 Strength, +0 Agility, +0 Intellect, +0 Spirit
- Misc Stats
- 25 feet Speed, +0 Size
Hardy and Determined. You gain an attribute boost to Strength or Spirit.
Humanoid. You have the Humanoid trait.
Tool Expertise. You gain two tool proficiencies of your choice.
Toughness. You have +2 maximum Health.
Dwarven Ancestry. You gain an ancestry feat of your choice.
Ancestry Feats
These feats are available only to dwarf characters.
Cousins Everywhere
You have an enourmous extended family, with relatives everywhere you go
You have an enourmous extended family, with relatives everywhere you go
You declare that one of your relatives is nearby. You can choose your relative’s general personality, temperament, and profession, subject to the GM’s approval. Your relative is friendly towards you and will help you with simple favors, but will not risk their life to help you.
For example, if you are in a normal town, you can declare that your second cousin works as a blacksmith, and then go visit him to repair your sword. Or if you’re in the BBEG’s giant volcano lair, you can declare that your father’s brother-in-law’s niece works in the lair as one of the BBEG’s henchmen.
Dwarven Luck
You’re naturally lucky, as you breeze right past the troubles of life
You’re naturally lucky, as you breeze right past the troubles of life
Whenever you roll a 1 on the d20 for a die roll, you can reroll the die roll.
Dwarven Spirits
You offer a gift of fine dwarven alcohol, instantly making a new friend
You offer a gift of fine dwarven alcohol, instantly making a new friend
You gift your target a flask of fine dwarven alcohol that you’ve been saving for just this occasion. If your target drinks alcohol, you have a +10 bonus to the triggering roll.
Thick Skin
You have developed a natural resilience to common hazards
You have developed a natural resilience to common hazards
You have 5 Toxic Shield. Choose one of the following:
- You have 5 Fire Shield
- You have 5 Cold Shield
- You have 5 Bludgeoning Shield