All Powers

Basic Powers

Name Type Description
Command You command a minion you control to take an action
Disarm You knock an item out of a creature's hand
Escape You escape for any kind of effect that's immobilizing you
Grapple You grab a creature and hold them in place
Help You command a Minion you control to take an action
Inspire You try to inspire a specific emotion in another creature
Interact You interact with an object in the environment in some way
Interrupt You interrupt the turn order, taking the next turn
Repeat You use a Free power a second time on your turn
Seek You try to gain information about the world in some way
Shove You push a creature away from you
Stand You stand up, and are no longer prone
Stride You move from one location to another
Strike You attack a target with a weapon
Sustain You concentrate on a spell, extending its duration
Trip You knock a creature to the ground

Talents

Name School Tier Type Description

General Feats

Name Type Description
Blind Fighter You are an effective fighter even when you're unable to see
Blood Magic When you cast a spell, you can tap into blood magic for a burst of power
Bonus Ribbons You learn any two ribbons of your choice
Familiar You summon a magical animal spirit that works for you
Innate Focus You can cast spells from your body instead of from an arcane focus
Master of Many Forms You can use a variety of different forms to adapt to any situation
Resilient You are especially resilient against a particular damage type
Skilled You are highly proficient in a wide variety of skills
Squishy Caster You have a lot of magical power, at the cost of your physical toughness
Sympathetic Mage You can cast magic through totems that represent specific creatures
Toughness You are tougher and more resilient than anyone else
Wild Mage You can tap into wild magic for a burst of power when you cast a spell

Ancestry Feats

Name Ancestry Type Description
Bestial Mobility Awakened Your natural environment is in the ocean, the treetops, or the skies
Camouflage Awakened You are great at blending in with a particular natural terrain feature
Natural Weapon Awakened You have natural claws, teeth, or horns that deal heavy damage
Speed Chess Awakened You can instantly revise your plans even as they begin to go wrong
Wild Sprint Awakened You drop down onto all fours to run at high speed
Cousins Everywhere Dwarf You have an enourmous extended family, with relatives everywhere you go
Dwarven Luck Dwarf You're naturally lucky, as you breeze right past the troubles of life
Dwarven Spirits Dwarf You offer a gift of fine dwarven alcohol, instantly making a new friend
Indomitable Dwarf You shrug off fear and fatigue, steeling your will for the future
Thick Skin Dwarf You have developed a natural resilience to common hazards
Elven Skill Elf You reveal you've spent decades mastering a particular obscure skill
Logic Purist Elf You hold to logic above emotion, strictly controlling your demeanor
Mind Meld Elf You link minds with another creature, sharing experiences back and forth
Telepath Elf You can speak telepathically with all nearby creatures
Verdant Elf You empathically bond with nearby plants to learn about the local area
Goblin Torch Goblin You light yourself on fire, burning enemies who get too close
Razor Teeth Goblin You can chew your way through solid walls
Reckless Abandon Goblin You somehow survive recklessly charging towards extreme dangers
Scavenger Goblin You can gather the treasures that humanoids throw away as junk
Underfoot Goblin You scurry beneath the feet of larger creatures
Destined Hero Human Your destined luck turns great failures into great victories
Dubious Knowledge Human You recount a crazy fact that may or may not be true
Faceless Mook Human You're really good at pretending to be one faceless mook out of many
Natural Talent Human You have a genius talent in your particular field of study
Organized Action Human You draw strength from your peers as you speak with the authority of a group
Divine Light Kami You emit a holy light that harms outsiders and undead
Divine Magic Kami You call down the magical power of heaven to fuel your spell
Hear Prayer Kami You hear and respond to someone's inner prayer
High Status Kami You invoke your status in the celestial bureaucracy to command another kami
Immortal Kami You have the gift of immortality, and you can never truly die
Dragon's Breath Lizardfolk You breathe elemental energy like the breath weapon of a dragon
Flesh Eater Lizardfolk You recover energy by eating the meat of defeated monsters
Lizard King Lizardfolk You grow much larger and your attacks gain extra reach
Monstrous Instincts Lizardfolk Your supernatural instincts let you sense all nearby monsters
Wings Lizardfolk You have a set of scaled wings that let you fly through the air
Clan Axe Orc You have a special axe gifted to you by your clan
Glory in Victory Orc You triumph at your victory, inspiring all your allies
Orc Drop Orc You stay standing when you would normally be incapacitated
Orcish Inversion Orc You defy logic to do even better when the environment fights against you
Perfect Physique Orc You gain a surge of adrenaline that makes you stronger for a short time
Construct Flesh Outsider You fortify your body to resist piercing attacks
Devour Emotions Outsider You devour all of a creature's emotions, leaving it feeling empty
Instant Reshape Outsider You discard your old body and instantly make a new one for yourself
Phylactery Outsider You store your soul in a physical object, making yourself immortal
Sense Emotions Outsider You read all the major emotions in a nearby creature
Detach Body Part Undead You can detach your body parts, which continue to function normally
Incorporeal Move Undead You can walk through walls for a limited distance
Lifesense Undead You sense the number and location of all nearby living creatures
No Vital Organs Undead You take reduced damage from critical hits since you have no weak points
Paralyzing Touch Undead You paralyze a creature you touch

Combat Feats

Name Combat Type Description
Blessed Luck Amulet You are hard to affect with dangerous spiritual magic spells
Protective Magic Amulet You grant minor protections to an ally you affect with a spell
Rebuke Spirits Amulet You protect a creature or location from evil spirits
Ward Ally Amulet You protect your ally with a shimmering forcefield
Crush Armor Bludgeon You crush a foe's armor, weakening them for the future
Distracting Blow Bludgeon You knock a foe off-balance, making them easier to hit
Dual Bludgeons Bludgeon You dual-wield bludgeons by striking with a flurry of blows
Reliable Damage Bludgeon You can reroll 1s and 2s on your bludgeon's base damage
Archer's Eyes Bow You can see far away and make incredibly distant shots
Multishot Bow You load multiple arrows on your bow and fire them all at once
Stable Stance Bow You fire more accurately by planting your feet on the ground
Weighty Draw Bow You have a bow with a draw weight that requires extreme strength
Heavy Bolts Crossbow Your heavy shot is so powerful that it knocks enemies prone
Locked and Loaded Crossbow You instantly ready your crossbow at the start of a fight
Point-Blank Shot Crossbow Your powerful bolts pierce through nearby targets
Running Reload Crossbow You prepare your crossbow to fire while sprinting
Opportunist Dagger You can sneak in dagger strikes after your enemy gets hit
Parrying Dagger Dagger You parry attacks with your dagger, using it like a shield
Throwing Dagger Dagger You are an expert at throwing daggers a long distance
Into the Fray Heavy Weapon Your wide swings leave your enemies no space to gang up on you
Knockback Heavy Weapon You make powerful, heavy swings that knock your enemy back
Monster Hunter Heavy Weapon You are an expert at defeating giant monsters with giant weapons
Overhead Swing Heavy Weapon You make an overhead swing that drives your enemy into the ground
Mystic Burst Orb You conjure a burst of a particular element in an area
Reshape Spell Orb You change the area of a spell to be a different line, cone, or burst
Sculpt Spell Orb You sculpt the area or your spell to include or exclude specific targets
Counter Charge Polearm You prepare to intercept an imminent charge
Distant Strike Polearm You strike with increased accuracy against a enemy that can't reach you
Polearm Hook Polearm You trip a creature using the hook on the end of your polearm
Covering Shield Shield You can cover yourself with a shield to avoid area attacks
Phalanx Shield You cover your allies with your shield, blocking attacks against them
Shield Bash Shield You can wield your shield as a deadly bludgeoning weapon
Mystic Bolt Staff You shoot a powerful bolt of a particular element at a target
Overchannel Staff You gather power in your staff, preparing for an epic spell
Staff Fighting Staff You are an expert at fighting with a staff in close quarters
Dueling Sword Sword You enter a fencing stance that lets you strike quickly and accurately
Improved Critical Sword You score a critical hit on sword Strikes more often
Lunging Strike Sword You lunge forward with a sword for extra reach
Perfect Ricochet Throwing Weapon You call a throwing weapon back to your hand after an attack
Quick Throw Throwing Weapon You quickly throw your weapon at the start of a fight, catching opponents off guard
Slowing Hit Throwing Weapon Your throwing weapon entangles an enemy, slowing them down
Mystic Chain Tome You chain a jolt of a particular element between two targets
Read Incantation Tome You read an incantation from your tome, powering up your next speed
Tome of Everything Tome Your tome has a bit of information on everything, if you can find it
Grabbing Fist Unarmed You grab an enemy that you get a powerful hit on
Kickboxer Unarmed You are effective at making unarmed attacks without your hands
Titan Wrestler Unarmed You are experienced at wrestling creatures much larger than yourself
Eldritch Blast Wand You blast a target with a powerful bolt of eldritch force
Magic Missile Wand You fire a magic missile at your target that never misses
Reliable Magic Wand Your wand skills let you easily recover from miscasts

Skill Feats

Name Skill Type Description
Arcane Sense Arcana You sense all nearby spells, magical auras, and magic casters
Copy Spell Arcana You analyze a spell so well that you can cast it yourself
Dual Origin Arcana Your magic comes from two sources at once, and you have the best of both
Magical Sage Arcana You know everything about magic, or you know someplace to learn it
Spellbook Arcana You store your spells in a book, so you can swap between them as needed
Battering Ram Athletics You can break down windors, doors, and walls with ease
Burst of Power Athletics You push past your limits with a sudden surge of adrenaline
Daredevil Acrobat Athletics You are an expert at balancing on moving surfaces, even creatures
Perfect Endurance Athletics You don't tire even after long periods of intense physical activity
Steady Balance Athletics You can keep your balance even when you would normally fall over
Architectural Weakness Crafting You analyze a building, spotting any weaknesses in its construction
Crazy Prepared Crafting You always have exactly the right item prepared for a task
Jury Rig Crafting You instantly craft a crude, fragile item out of common scrap parts
Mouse Trap Crafting You can disguise traps or machines as collections of seemingly unrelated parts
Quick Craft Crafting You complete a long crafting job with a flurry of activity
Always Invited Eloquence You reveal an invitation or passcode that marks you as welcome
Bon Mot Eloquence You launch an insightful quip at a foe, distracting them
Evangelize Eloquence You make an argument that incontroveribly supports your claims
False Expert Eloquence You are great at pretending to be an expert in topics you know nothing about
First Impression Eloquence You are great at charming people when you try to make an impression
Trustworthy Eloquence You are seen as generally trustworthy and honorable
Befriend Animal Nature You can quickly make friends with all kinds of beasts and monsters
Favored Terrain Nature You are incredibly skilled at living or traveling in a particular terrain
Invigorating Herbs Nature You heal an ally with foraged medicinal herbs
Locate Animals or Plants Nature You find the nearest animal or plant of a certain type within 5 miles
Monster Handler Nature You reveal you have an item that attracts or repels a specific monster
Alert Notice You react quickly to attacks and can never be surprised
Darkvision Notice You can see in the dark as well as you can in the light
Keen Eye Notice You automatically notice subtle details whenever you enter a room
Lie Detector Notice You learn whether a creature is telling the truth or lying
Pursue a Lead Notice You examine a clue, focusing your efforts on investigating your target
Actor Perform You are very skilled at impersonating specific other people
Backup Disguise Perform You reveal that you've actually been wearing a disguise the whole time
Cheerleader Perform You get a crowd of people to chant a phrase of your choice
Famous Performer Perform You are well-known for your popular performance or art
Fascinating Performance Perform Your performance draws everyone's attention to it, fascinating them
Inflame Hatred Provoke You inflame someone's anger and hatred toward another creature
Intimidating Reputation Provoke You are known as tough, scary, and definitely not someone to mess with
Scare to Death Provoke You scare someone so hard they literally die of fright
Taunt Provoke You taunt an enemy, forcing them to focus on only you
Vicious Mockery Provoke You insult someone so badly they literally take damage
Astral Projection Religion You lead a group meditation that sends you and everyone nearby to the spirit world
Bishop Religion You reveal a core tenet or rule that everyone in your religion follows
Divine Sense Religion You can sense powerful spirits, like kami, outsiders, and undead
Holy Symbol Religion You present your holy symbol and say a brief prayer for luck
Priestly Status Religion You're known as an officially-sanctioned priest of a common religion
Secret Cult Religion You are a member of a secret religous cult with members hidden everywhere
Connections Society You have connections in high places, who you can try to ask for favors
Extensive Knowledge Society You are an expert in a huge variety of different areas of knowledge
Forced Error Society You can manipulate others into making major social faux pas
Historian Society You declare a minor historical fact about the game world
Linguist Society You very easily learn the basics of any language you see or hear
Hide in Plain Sight Stealth You can hide even while being observed and without any cover
Just a Box Stealth You are an expert at hiding behind immobile objects, even in the strangest spots
No Presence Stealth You have a complete lack of social presence, peoples' eyes gloss over you
Prior Pickpocketing Stealth You reveal that you already pickpocketed an item your target attempts to draw
Stealthy Move Stealth You can move across a creature's field of view without being seen
Experienced Tracker Travel You can easily follow tracks and learn things about your prey
Land's Stride Travel You ignore simple natural hazards that impede movement
Scout Terrain Travel You find the location of a nearby terrain feature you're looking for
Travel Guide Travel You know the way to any destination you name, and can easily find the path there
Wanderer Travel You never get completely lost while travelling outdoors